Monday, December 26, 2016

Thrushmoor prominent locations

The base value means that there is a 75% chance that an item worth 2,000 gp or less can be found in the community, and no one in the community can buy anything above 10,000 gp.

  • Binter’s Smithy: The center of Thrushmoor’s tiny dwarven community, the town’s smithy has been in business since it was repopulated in the wake of the Thrushmoor Vanishing. Nowadays the workshop is run by Kletta Binter  
  • The Booklayer: A closed bookstore
  • Builders’ Hall: This sturdy and elegant two-story edi ce traditionally housed the skilled builders of Thrushmoor, who erected and repaired the homes of the town’s well-to-do for more than 5 centuries. In recent times, many of the guild’s members have moved away, and only a couple of skilled carpenters have maintained their old jobs here. The vacant space of Builders’ Hall has been occupied by Prewyn Noddar
  • Depository: This large building is used by the population of Thrushmoor to store coal and lumber, both for retail selling to the population and for wholesale trade. The deposit is run by Lenk Marris
  • Farmer’s Square: This series of buildings in eastern Thrushmoor houses a granary, a bakery, and an ox mill run by the community as a whole. The few hal ing citizens of Thrushmoor reside here, as well as the town’s freeholders. Most of the residents of Farmer’s Square are rarely seen in town during the day, as their farmlands lie beyond the town’s edge, sometimes as far as an hour’s ride away
  • Fish Market: Constructed in 4024 ar as Thrushmoor’s rst town hall, the building that now contains the town’s sh market has been demolished and rebuilt many times over. Always a symbol of the community’s prosperity, it now holds the stalls of three shmongers’ families, who have handed down their businesses for generations. The atrium shared by the stalls is illuminated by an amber-colored crystal lantern, which the townsfolk have nicknamed Glowing Jill. A local legend says that the lantern, brought by the founders of Thrushmoor, was part of the magical illumination of an underwater palace in the middle of Lake Encarthan, and that its slumbering magic sometimes awakens to cast a supernatural glow in the middle of Thrushmoor.

  • Fort Hailcourse: Built in the early days of Thrushmoor, Fort Hailcourse has been the seat of Thrushmoor’s military garrison and of the town’s magistrate for nearly 500 years. The present building stands on the eastern crest of the double hillock at the north edge of town. The fort, the residence of Magistrate Tillus Padgett, houses a small garrison of 20 Drumish mercenaries who served the county. The fort also serves as the town jail and the site where the magistrate performs civil ceremonies, hears trials, and conducts other business of the town
  • Gibbet: Perched on a tiny headland on the lake’s shore, a wooden scaffold supports the town gallows. 
  • Hasok’s Studio: This small cottage, one of a pair that stands just north of New Chapel, is owned by the Pharasmin congregation. Used primarily to put up church visitors during their time in Thrushmoor (public lodging being noticeably scarce otherwise), the building currently serves as the studio and living quarters for Lelwyn Hasok, a half-elven painter from Greengold whom the church commissioned to decorate New Chapel with exquisite frescoes. The chapel’s second cabin currently sits vacant 
  • Healer’s House: This modest home also functions as the workshop and clinic of the town’s outspoken alchemist, Sentilar Ruoy. The aging hal ing provides healing and other alchemical elixirs and tinctures to those townsfolk who, for whatever reason, prefer not to receive such services from the Lady of Graves
  • High Mart: This building houses an upscale covered market where the town’s notables shop for goods imported from all the nations that border Lake Encarthan. Until some time ago, one of the most prominent market stalls was occupied by Thrushmoor’s second bookshop, the Paper Tree. The shop closed when the owner disappeared and Count Lowls purchased all its books at a public auction for a very cheap price 
  • Iris Hill: The residence of the Lowls family since Pragmus Lowls I built it in 4487 ar, Iris Hill stands ominously atop a hill on the northwestern edge of town. Although it has fallen into a state of disrepair, the manor and its annexed buildings are by far the most impressive civilian structures within Thrushmoor 
  • New Chapel: A relatively recent addition to 3Thrushmoor’s landscape, New Chapel is the center of Pharasma’s worship in the town. The two-story wooden building features a sanctuary, an in rmary providing healing, palliative care, and other services. Newly commissioned frescoes adorn its interior. These works by artist-in-residence Lelwyn Hasok were inspired by Pharasma’s holy book, The Bones Land in a Spiral, and depict the Lady of Graves pronouncing prophecies, judging the dead in the Boneyard, and overseeing births like a divine midwife 
  • Old Chapel: This temple of Pharasma has been abandoned for more than half a century, since the mad priest Causton Creed alienated his followers and met a mysterious death at the hands of some demonic entity 
  • Pier 19: This broken, half-rotten pier, also known as Worm’s Hook, is locally infamous for the three anglers killed here a few years ago. A single, ruined boat has been moored to it for a few months, though none know the vessel’s origin 
  • The Silver Wagon: The Silver Wagon is Thrushmoor’s only inn, and as a result, one of the town’s most prosperous businesses. It offers comfortable beds in secure rooms, and the taproom downstairs often features live music. The innkeeper, Dena Gallegos, is a boisterous and brash woman who is just as prone to knock you o your stool for telling a bawdy joke as she is to tell one herself 
  • Sleepless Building: Home of the famous Ustalavic detective agency, this two-story building has recently become a place of international renown for Thrushmoor after several capable members of the agency went abroad to perform their missions in neighboring nations 
  • Smokehouse: In Thrushmoor, fish caught beyond the community’s immediate needs are sun-dried or smoked for preservation and export. Thanks to the bountiful waters in the lake and nearby reservoirs, the town’s smokehouse is a busy establishment, where Thrushmoor’s poorest boys and girls often slave away for years before becoming anglers on someone’s boat. The director of the smokehouses is Lysie Brilt, a goggle-eyed 50-year-old woman who started working in the establishment at the age of 10 and never left 
  • The Stain: The oldest tap house in Thrushmoor, the Stain has catered to local and foreign customers for longer than anyone in town can remember. The proprietor is Emman Gulston, an ex-merchant marine captain 
  • Star Stelae: Ancient, 12-foot-tall, semicircular menhirs atop Thrushmoor’s hills. Each stone is etched with unidentifed, non-Kellid runes and a misshapen star 
  • Wailing House: Isolated at the end of a rocky outcropping on Thrushmoor's easternmost island stands Wailing House, so named for the otherworldly cries of despair and rage that emanate from it every Wealday night. Abandoned generations ago as a result of the mysterious haunting, the house is completely boarded up and surrounded by a haphazardly constructed wooden fence. Children dare one another to spend the night in Wailing House's yard and even in the house itself, but only the bravest meet the harrowing challenge, and even then never on a Wealday


2 comments:

  1. How do you want us to deal with the 75% chance of items being available?

    ReplyDelete
  2. I trust the players.

    1) Decide what you want to buy.
    2) Roll d%
    3) If result it 1 through 75, it is available in a shop.

    ReplyDelete